Well, it's not exactly a fusion deck, because i can't get them. Plus, I like to stick to warriors. My extra deck is a little random from lack of fusions, and i don't rely on the monsters in there too much.
EH Stratos
EH Neos
EH Bladedge
EH Prisma
EH Sparkman x2
EH Clayman
EH Avian
EH Burstinatrix
EH Bubbleman
Field-Commander Rahz
Junk Synchron
XX-Saber Fullhelmknight
Spell striker x2
Fortress Warrior
Exiled Force
Marauding Captain x3
The Warrior Returning Alive
Reinforcement of the Army
E - Emergency Call
O - Oversoul
Polymerization
Lightning Vortex
Burden of the Mighty
Smashing ground
Call of the Haunted
Mirror Force
Magic Cylinder
Compulsory Evacuation Device
Sakuretsu Armor
Skyscraper
Creature Swap
Heavy storm
Solidarity x3
Torrential Tribute
Dark Hole
Monster Reborn
Silent Doom
Extra Deck
Gaia Knight, the Force of Earth
X-Saber Wayne
X-Saber Urbellum
Number 39: Utopia
EH Gaia
Gungnir, Dragon of the Ice Barrier (only summoned by one of my tuners + Bubbleman)
Gachi Gachi Gantetsu (barely taken out, the only way to is to get 1 level 2 monster by creature swap and fortress warrior)
Junk Destroyer (I barely use this)
Stardust Dragon (Barely used)
Elemental Hero Mariner (Awesome only if solidarity's there)
Ancient Fairy Dragon
Grenosaurus
Dragon-Knight Draco Equiste
Sorry, it's 43 cards. I do have a faustian bargain (which is useful for getting rid of monsters without destroying them), but I'm not sure if I should use it or not. I cannot afford to take out any more heroes, and the only other heroes i have are 1 Sparkman, 2 Avian, and 1 Burstinatrix. I also have Phantom magician, but it ruined solidarity. Please help, and PLEASE don't judge me if I made some bad choices! Thanks!
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Answers & Comments
Verified answer
try to buy some online
Alright, first thing's first. When you build a Deck, you must think of a way to combine the pieces together so that they have synergy, meaning that they go well together. If you're planning on running Elemental HEROes, then you should take a look at some Deck ideas.
The most effective Elemental HERO Decks in this Format in my opinion are HERO Beat variants, namely HERO Gate, Light Gemini Beat, and Absolute Zero builds.
But in this Format, I currently play HERO Gate. When you get the combo pieces off, it becomes very hard for your opponent to deal with. For example, with Fusion Gate on the field, and material Monsters in your hand and field, you can Fuse into almost any Omni-HERO (except for Dark; we don't have it yet). Miracle Fusion lets your Fuse from the field and or grave, and Parallel World Fusion lets you Fuse from your banished cards.
You almost always will have an Absolute Zero on the field that they will hesitate to destroy, plus a Shining that will be at least 3200 ATK.
Plus, you have the added threat of Super Polymerization in your arsenal, allowing you to steal your opponent's Monster(s) as Fusion Material Monsters to go into your own Fusion Monsters.
All in all, remember that synergy comes first. That's backed up by a solid Deck-list.