That may not have been the best explanation... basically, I'm animating a walking character in Flash cs3. I have the animation for the leg and arm movements worked out with a set of tweens, but now I need to move the character across the screen so that he is actually moving someplace instead of walking in place. The character is made up of several layers, all of which have different tweens; it's essentially a paper-cut character imported from another source, not one drawn with the Adobe brush. Is that enough information? Phew! Any help is greatly, greatly appreciated... I've been trying to figure this out since last night!
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you need to gather all of those symbols and essentially create another symbol of that whole walking character and it's components if i'm getting this right. then setup your tween motion which i'm sure you know how to do in order to make the character move across the screen (by making a keyframe according to your fps to another keyframe sometime after the initial, then right click and set motion tween i believe) ... shoot me an e-mail and i'll try to help i love animation but i barely have any time for it.
I'm not an expert in Flash, but my best guess would be that you should set the animations for the separate elements as movie symbols. That way you can use them on the scene, without have the multiple layers with tweens.
So essentially; create your element (arm, leg, etc.), convert it to a movie symbol and animate within that symbol. Once your done, bring together the elements onto the scene.
Hope that helps!